GL renderer: Remove noperspective usage
authorBenjamin Otte <otte@redhat.com>
Mon, 29 Nov 2021 23:30:26 +0000 (00:30 +0100)
committerBenjamin Otte <otte@redhat.com>
Tue, 30 Nov 2021 13:12:10 +0000 (14:12 +0100)
commitade7509b974f28871e2a52e9e3da0edff4a0957b
tree904f2aa06bf7d53cf2f3d63dac86fbe4ae490734
parent8d1956921deadc2736d2d3434351f01815f7ec83
GL renderer: Remove noperspective usage

It causes issues with compilation of GLES shaders and isn't in any
way correct.
gsk/gl/resources/conic_gradient.glsl
gsk/gl/resources/linear_gradient.glsl
gsk/gl/resources/preamble.glsl
gsk/gl/resources/radial_gradient.glsl